This feature, launched in Flash 10.1, allows the plugin to use the graphics processing unit (GPU) on some computers to decode video.
这项功能是在Flash 10.1中推出的,允许插件通过图形处理单元(GPU)对视频进行解码。
In this work, we implement the traditional ray-casting-based volume rendering algorithm on the programmable graphics processing unit (GPU).
将传统的光线投射体绘制算法在具有可编程管线的图形处理器(GPU)上重新实现。
Many GPU based applications in 3d geometric modeling system have been proposed along with the augmented programmable performance of Graphics Processing Unit (GPU).
图形处理器(GPU)可编程性能的不断提高使得在三维几何造型系统中出现了越来越多的基于GPU的应用。
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